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Kakuro(Evil) https://gridpuzzle.com/kakuro/08mjg

Latest score list for #08mjg

La
Lawsuit a second ago
12'34''
an
anonymous 18 minutes ago
8'53''
gu
guest 22 minutes ago
12'47''
mo
motivation 50 minutes ago
3'58''
re
relief an hour ago
10'28''
an
anonymous 34 minutes ago
19'54''
an
anonymous an hour ago
13'16''
Au
Automotive 27 minutes ago
16'59''
La
Lawyer 2 hours ago
9'44''
gu
guest an hour ago
17'54''

Latest score list for Kakuro

ou
outsource solved puzzle No#m8492;
18'29''
do
doctors solved puzzle No#z56zr;
17'59''
an
anonymous solved puzzle No#6ygvj;
5'11''
mo
motivation solved puzzle No#z56de;
7'42''
an
anonymous solved puzzle No#yykj9;
10'36''
ma
majority solved puzzle No#gnzjm;
8'6''
No
Noah solved puzzle No#z56de;
10'0''
Re
Rehab solved puzzle No#4k054;
9'18''
Ja
Jacob solved puzzle No#yy4pp;
8'39''
fi
finance solved puzzle No#4kev8;
3'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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