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27
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27
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8
1
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/0xxy1

Latest score list for #0xxy1

an
anonymous a second ago
18'29''
Ma
Mason 9 minutes ago
16'14''
gu
guest 28 minutes ago
5'0''
an
anonymous 42 minutes ago
15'57''
gu
guest 38 minutes ago
11'15''
La
Lawsuit an hour ago
8'5''
ov
overtons 59 minutes ago
7'49''
gu
guest an hour ago
17'8''
an
anonymous 2 hours ago
17'24''
gu
guest an hour ago
18'45''

Latest score list for Kakuro

Ol
Olivia solved puzzle No#5k418;
18'5''
gu
guest solved puzzle No#7jw0k;
6'15''
gu
guest solved puzzle No#8w4je;
9'17''
In
Internet solved puzzle No#j8jn1;
3'56''
an
anonymous solved puzzle No#dpqd0;
6'56''
sp
specialist solved puzzle No#5kvx0;
15'30''
se
settlements solved puzzle No#j8jn1;
12'50''
de
degree solved puzzle No#9e96r;
18'48''
gu
guest solved puzzle No#j8jn1;
15'59''
Wi
William solved puzzle No#vrp1z;
5'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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