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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/19zd9

Latest score list for #19zd9

At
Attorney a second ago
7'2''
ou
outsource 4 minutes ago
4'8''
ma
magento 20 minutes ago
8'24''
gu
guest 25 minutes ago
15'28''
an
anonymous an hour ago
9'54''
Pr
Prestashop an hour ago
16'40''
Pa
Paintless an hour ago
13'20''
gu
guest 45 minutes ago
5'41''
an
anonymous 2 hours ago
11'13''
gu
guest 2 hours ago
15'1''

Latest score list for Kakuro

an
anonymous solved puzzle No#pqg5j;
15'27''
an
anonymous solved puzzle No#9gkdk;
4'1''
in
injury solved puzzle No#01q88;
19'55''
Lo
Loans solved puzzle No#01p58;
6'1''
sa
sandwich solved puzzle No#pqg5j;
13'27''
mo
motivation solved puzzle No#pqkng;
16'36''
mo
mortgage solved puzzle No#96rnw;
19'42''
in
insurance solved puzzle No#zpp0n;
19'20''
gu
guest solved puzzle No#96rnw;
10'26''
gu
guest solved puzzle No#jprm1;
8'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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