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23
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24
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37
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y4zd

Latest score list for #2y4zd

be
betting 한 초 전
11'32''
gu
guest 6 분 전
11'10''
ph
photography 10 분 전
7'21''
an
anonymous 29 분 전
16'33''
wa
warranty 22 분 전
13'40''
gu
guest 한 시간 전
9'51''
an
anonymous 한 시간 전
6'6''
be
betting 52 분 전
9'53''
an
anonymous 한 시간 전
4'51''
an
anonymous 한 시간 전
16'10''

Latest score list for Kakuro

gu
guest solved puzzle No#0zdv1;
7'7''
La
Lawyer solved puzzle No#159g0;
9'14''
Em
Emma solved puzzle No#dwe0v;
9'11''
he
healthcare solved puzzle No#dwe0v;
5'7''
in
intergration solved puzzle No#4jgp4;
14'21''
se
settlements solved puzzle No#e5zk2;
15'18''
Fi
Fitness solved puzzle No#dwxj0;
12'51''
an
anonymous solved puzzle No#dwxj0;
16'18''
Li
Liam solved puzzle No#dwdpv;
19'51''
sp
specialist solved puzzle No#dwdpv;
7'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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