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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y4zd

Latest score list for #2y4zd

wa
warranty há um segundo
12'43''
so
software 15 minutos atrás
11'36''
li
lightroom 20 minutos atrás
16'9''
Re
Rehab 22 minutos atrás
18'13''
an
anonymous 49 minutos atrás
16'39''
an
anonymous 40 minutos atrás
15'50''
an
anonymous 32 minutos atrás
7'30''
gu
guest há uma hora
14'37''
In
Internet 2 horas atrás
18'3''
fa
farmstand há uma hora
8'3''

Latest score list for Kakuro

be
betmgm solved puzzle No#p6qng;
14'26''
Tr
Treatment solved puzzle No#51wv0;
12'29''
El
Elijah solved puzzle No#wwedk;
11'11''
ma
make money solved puzzle No#8kww4;
8'52''
gu
guest solved puzzle No#j9nd9;
16'25''
gu
guest solved puzzle No#3w2mk;
5'3''
Cl
Classes solved puzzle No#xwwnp;
9'24''
gu
guest solved puzzle No#xww1x;
10'5''
do
doctors solved puzzle No#p6qng;
17'3''
an
anonymous solved puzzle No#rp44y;
3'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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