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Kakuro(Evil) https://gridpuzzle.com/kakuro/2yj2z

Latest score list for #2yj2z

ma
magento a second ago
4'53''
Ch
Charlotte 7 minutes ago
7'34''
wa
warranty 18 minutes ago
8'31''
Cl
Classes 13 minutes ago
10'39''
an
anonymous an hour ago
19'21''
Ab
Abigail an hour ago
12'10''
he
healthcare an hour ago
14'48''
Wo
Workers an hour ago
13'0''
gu
guest 2 hours ago
9'53''
Cl
Claim an hour ago
10'14''

Latest score list for Kakuro

an
anonymous solved puzzle No#59k29;
5'3''
my
myloancare solved puzzle No#rr14g;
17'50''
gu
guest solved puzzle No#gq451;
11'16''
Ol
Oliver solved puzzle No#wy4ze;
15'44''
gu
guest solved puzzle No#ddmdj;
6'52''
La
Lawyer solved puzzle No#59k29;
4'58''
an
anonymous solved puzzle No#ddmj2;
11'1''
re
repair solved puzzle No#z5dpr;
8'47''
an
anonymous solved puzzle No#89qxx;
14'36''
gu
guest solved puzzle No#qy889;
6'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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