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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/3ep2l

Latest score list for #3ep2l

Em
Emma секунду назад
13'30''
gu
guest 11 минут назад
8'54''
Ha
Hail car 11 минут назад
6'29''
Be
Benjamin 44 минут назад
8'46''
st
stock price 46 минут назад
9'0''
li
lightroom 25 минут назад
5'52''
gu
guest 21 минут назад
14'42''
se
semrush час назад
15'21''
re
restoration 54 минут назад
6'30''
Lo
Logan час назад
16'35''

Latest score list for Kakuro

cr
crackstreams solved puzzle No#x9j28;
4'50''
No
Noah solved puzzle No#x927d;
19'4''
re
recovery solved puzzle No#x927d;
18'11''
Ga
Gas solved puzzle No#09jjg;
18'1''
Cl
Claim solved puzzle No#rrvjg;
9'14''
gu
guest solved puzzle No#jdm4y;
17'17''
pe
petrol solved puzzle No#2y7p9;
6'18''
pr
programs solved puzzle No#jdve5;
10'34''
re
refinancing solved puzzle No#2y7p9;
17'27''
Cl
Classes solved puzzle No#x9j28;
18'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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