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Kakuro(Evil) https://gridpuzzle.com/kakuro/3ep2l

Latest score list for #3ep2l

de
degree a second ago
12'41''
an
anonymous 19 minutes ago
10'1''
Ol
Oliver 25 minutes ago
15'7''
mo
mortgage 24 minutes ago
12'45''
Be
Benjamin an hour ago
14'21''
gu
guest 38 minutes ago
7'41''
an
anonymous an hour ago
14'16''
an
anonymous 2 hours ago
13'16''
gu
guest an hour ago
6'57''
so
social an hour ago
10'20''

Latest score list for Kakuro

an
anonymous solved puzzle No#zgqpm;
3'20''
be
beauty solved puzzle No#n5q5k;
8'53''
Cl
Claim solved puzzle No#v8w04;
7'44''
Tr
Treatment solved puzzle No#v8w04;
19'50''
gu
guest solved puzzle No#gw8d4;
6'6''
my
myloancare solved puzzle No#dmpkv;
17'7''
an
anonymous solved puzzle No#knqnm;
6'41''
gu
guest solved puzzle No#7r729;
11'44''
an
anonymous solved puzzle No#jng49;
15'21''
an
anonymous solved puzzle No#mjydw;
19'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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