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40
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jdm4y

Latest score list for #jdm4y

Is
Isabella a second ago
9'40''
an
anonymous 11 minutes ago
11'28''
Em
Emma 20 minutes ago
12'4''
Do
Donate 59 minutes ago
10'48''
gu
guest 38 minutes ago
15'32''
se
sell cash an hour ago
3'49''
re
recovery 52 minutes ago
19'10''
an
anonymous 58 minutes ago
8'32''
an
anonymous 27 minutes ago
17'19''
Sh
Shopify an hour ago
16'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#zgqpm;
3'20''
be
beauty solved puzzle No#n5q5k;
8'53''
Cl
Claim solved puzzle No#v8w04;
7'44''
Tr
Treatment solved puzzle No#v8w04;
19'50''
gu
guest solved puzzle No#gw8d4;
6'6''
my
myloancare solved puzzle No#dmpkv;
17'7''
an
anonymous solved puzzle No#knqnm;
6'41''
gu
guest solved puzzle No#7r729;
11'44''
an
anonymous solved puzzle No#jng49;
15'21''
an
anonymous solved puzzle No#mjydw;
19'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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