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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

Re
Rehab a second ago
19'8''
an
anonymous 10 minutes ago
11'42''
an
anonymous 37 minutes ago
5'31''
ma
masters 31 minutes ago
10'1''
an
anonymous an hour ago
10'51''
gu
guest 57 minutes ago
16'43''
an
anonymous 36 minutes ago
6'33''
re
realtor an hour ago
7'57''
gu
guest an hour ago
17'40''
fa
family 2 hours ago
7'19''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#6yz75;
12'18''
gu
guest solved puzzle No#jd5m9;
9'51''
Lo
Loans solved puzzle No#d0227;
16'38''
gu
guest solved puzzle No#q4ezv;
13'29''
Ev
Evelyn solved puzzle No#89en4;
12'2''
gu
guest solved puzzle No#q4ezv;
4'47''
No
Noah solved puzzle No#192y9;
14'3''
gu
guest solved puzzle No#d0227;
16'14''
an
anonymous solved puzzle No#p2kpg;
3'27''
wa
warranty solved puzzle No#d0227;
16'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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