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43
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23
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/554g9

Latest score list for #554g9

Ur
Urgent een seconde geleden
13'0''
an
anonymous 8 minuten geleden
3'31''
gu
guest 28 minuten geleden
9'1''
an
anonymous 48 minuten geleden
7'32''
mo
motivation een uur geleden
19'3''
an
anonymous een uur geleden
16'43''
gu
guest een uur geleden
10'15''
gu
guest een uur geleden
7'24''
bl
blackboard 28 minuten geleden
14'5''
an
anonymous 2 uur geleden
6'48''

Latest score list for Kakuro

ma
masters solved puzzle No#1pxmk;
19'10''
an
anonymous solved puzzle No#827m2;
3'48''
Cl
Classes solved puzzle No#8k1qk;
9'52''
Pr
Prestashop solved puzzle No#wr670;
17'8''
Is
Isabella solved puzzle No#jeqx4;
16'3''
mo
motivation solved puzzle No#65v4q;
17'17''
be
betting solved puzzle No#jeqx4;
3'35''
Am
Amelia solved puzzle No#1pxmk;
17'36''
an
anonymous solved puzzle No#rpq61;
15'13''
be
betmgm solved puzzle No#jeqx4;
10'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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