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Kakuro(Evil) https://gridpuzzle.com/kakuro/755rm

Latest score list for #755rm

gu
guest a second ago
17'19''
Is
Isabella 17 minutes ago
16'59''
ma
majority 16 minutes ago
12'15''
Ho
Hosting 58 minutes ago
7'23''
wa
warranty 18 minutes ago
16'8''
gu
guest 32 minutes ago
17'24''
No
Noah an hour ago
16'34''
do
doctors an hour ago
17'46''
fa
farmstand 2 hours ago
6'13''
Sh
Shopify 2 hours ago
8'35''

Latest score list for Kakuro

mo
mortgage solved puzzle No#7778k;
13'27''
an
anonymous solved puzzle No#77p11;
7'23''
In
Internet solved puzzle No#87z82;
12'55''
an
anonymous solved puzzle No#26055;
18'20''
ma
make money solved puzzle No#mgj52;
9'21''
Au
Automotive solved puzzle No#n596r;
13'45''
an
anonymous solved puzzle No#n596r;
7'46''
gu
guest solved puzzle No#e5vy7;
4'52''
wo
workforce solved puzzle No#zgdwy;
4'8''
bu
business solved puzzle No#87z82;
6'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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