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Kakuro(Evil) https://gridpuzzle.com/kakuro/8k2qe

Latest score list for #8k2qe

Mi
Mia een seconde geleden
10'31''
Ma
Mason 12 minuten geleden
9'17''
an
anonymous 29 minuten geleden
12'59''
li
lightroom 28 minuten geleden
17'58''
Lo
Logan 41 minuten geleden
10'14''
gu
guest een uur geleden
14'56''
No
Noah een uur geleden
7'29''
Ab
Abigail een uur geleden
13'44''
in
intergration een uur geleden
4'18''
Mi
Mia 57 minuten geleden
18'49''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#zyxnv;
15'21''
pr
premium solved puzzle No#j9ky1;
12'15''
In
Internet solved puzzle No#4nmj4;
17'1''
an
anonymous solved puzzle No#4ndd5;
4'4''
fa
family solved puzzle No#mp0ew;
8'5''
an
anonymous solved puzzle No#0x1v1;
16'24''
an
anonymous solved puzzle No#je9qe;
8'2''
Em
Emma solved puzzle No#8kn5e;
13'11''
de
degree solved puzzle No#j9ky1;
12'45''
se
semrush solved puzzle No#4nmj4;
7'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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