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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n1z0

Latest score list for #9n1z0

gu
guest a second ago
6'2''
Ev
Evelyn 14 minutes ago
9'47''
se
semrush 22 minutes ago
7'30''
re
restoration 56 minutes ago
17'32''
Ab
Abigail 15 minutes ago
12'29''
gu
guest an hour ago
13'30''
an
anonymous an hour ago
13'11''
Cl
Classes an hour ago
4'16''
sp
specialist an hour ago
9'57''
Tr
Trading 42 minutes ago
17'42''

Latest score list for Kakuro

in
intergration solved puzzle No#37z7k;
11'48''
gu
guest solved puzzle No#3jv91;
14'9''
No
Noah solved puzzle No#l9m90;
9'47''
gu
guest solved puzzle No#3w74e;
12'38''
an
anonymous solved puzzle No#l8mr5;
16'57''
an
anonymous solved puzzle No#lp18r;
5'55''
an
anonymous solved puzzle No#l5ppd;
12'15''
sh
shopping solved puzzle No#3jv6y;
18'6''
he
healthcare solved puzzle No#3jv6y;
12'43''
Ol
Olivia solved puzzle No#37z7k;
17'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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