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8
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23
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1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0j4p

Latest score list for #d0j4p

gu
guest a second ago
11'21''
yo
youtube 8 minutes ago
11'29''
in
insurance 16 minutes ago
5'32''
Ol
Oliver 50 minutes ago
15'39''
pr
programs 34 minutes ago
12'58''
Re
Recovery an hour ago
18'18''
Ur
Urgent an hour ago
12'24''
Co
Conference an hour ago
7'19''
cr
credit an hour ago
3'39''
an
anonymous 2 hours ago
18'29''

Latest score list for Kakuro

Tr
Treatment solved puzzle No#5wg98;
18'54''
Cl
Classes solved puzzle No#59g28;
18'35''
Pr
Prestashop solved puzzle No#jpjy4;
16'23''
an
anonymous solved puzzle No#wp9ry;
13'9''
fa
family solved puzzle No#zgk1v;
17'38''
gu
guest solved puzzle No#nwe7r;
9'28''
an
anonymous solved puzzle No#y1nn6;
5'19''
Wo
Workers solved puzzle No#wp9ry;
17'55''
an
anonymous solved puzzle No#6wqkq;
6'36''
st
stock price solved puzzle No#59g28;
17'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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