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9
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29
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/k9n4m

Latest score list for #k9n4m

sp
specialist a second ago
17'46''
gu
guest 4 minutes ago
4'43''
gu
guest 22 minutes ago
3'41''
fi
finance 22 minutes ago
14'39''
in
injury 15 minutes ago
19'20''
In
Investing 57 minutes ago
7'22''
my
myloancare 42 minutes ago
4'50''
So
Sophia an hour ago
15'6''
gu
guest an hour ago
16'11''
an
anonymous 2 hours ago
4'56''

Latest score list for Kakuro

an
anonymous solved puzzle No#4dvje;
13'7''
Lo
Logan solved puzzle No#ndrjk;
17'19''
Ol
Olivia solved puzzle No#yyqjp;
15'30''
an
anonymous solved puzzle No#yyqjp;
10'44''
be
betting solved puzzle No#mp4p2;
4'1''
pe
petrol solved puzzle No#ndgdw;
10'8''
gu
guest solved puzzle No#75m7k;
13'21''
gu
guest solved puzzle No#4d0zp;
4'52''
Av
Ava solved puzzle No#j9084;
18'53''
an
anonymous solved puzzle No#8kp22;
16'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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