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Kakuro(Evil) https://gridpuzzle.com/kakuro/e5mpn

Latest score list for #e5mpn

sh
shopping 한 초 전
17'53''
La
Lawyer 13 분 전
10'46''
gu
guest 20 분 전
6'11''
pr
programs 35 분 전
17'53''
an
anonymous 한 시간 전
3'53''
st
stock price 한 시간 전
17'46''
Ja
Jacob 한 시간 전
16'42''
an
anonymous 41 분 전
7'48''
gu
guest 48 분 전
7'51''
re
recovery 한 시간 전
12'2''

Latest score list for Kakuro

Em
Emma solved puzzle No#nmwew;
5'32''
So
Sophia solved puzzle No#nm88r;
9'44''
an
anonymous solved puzzle No#enrx4;
7'57''
an
anonymous solved puzzle No#6y24j;
19'45''
Am
Amelia solved puzzle No#p2jzr;
13'17''
Wo
Workers solved puzzle No#wyrv2;
19'27''
an
anonymous solved puzzle No#wyrv2;
14'13''
re
refinancing solved puzzle No#yyxxk;
16'54''
fa
family solved puzzle No#z5q1e;
7'13''
gu
guest solved puzzle No#09vp1;
4'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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