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Kakuro(Easy) https://gridpuzzle.com/kakuro/ej2z2

Latest score list for #ej2z2

ma
make money il y a une seconde
17'31''
he
healthcare il y a 9 minutes
9'13''
an
anonymous il y a 24 minutes
17'18''
Be
Benjamin il y a 25 minutes
18'23''
gu
guest il y a 28 minutes
7'45''
so
software il y a 41 minutes
19'27''
wo
workforce il y a 34 minutes
7'57''
an
anonymous il y a 2 heures
10'59''
my
myloancare il y a 32 minutes
4'44''
Am
Amelia il y a 2 heures
9'39''

Latest score list for Kakuro

Re
Rehab solved puzzle No#qmx0v;
18'31''
Au
Automotive solved puzzle No#ek5g4;
11'37''
pr
programs solved puzzle No#0yx61;
7'28''
Pr
Prestashop solved puzzle No#qmx0v;
14'25''
an
anonymous solved puzzle No#7jr8k;
13'52''
my
myloancare solved puzzle No#pn95z;
14'56''
an
anonymous solved puzzle No#7jr8k;
3'53''
la
lawyer solved puzzle No#pn95z;
17'27''
gu
guest solved puzzle No#qmx6q;
16'29''
gu
guest solved puzzle No#82q92;
17'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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