11
15
8
4
15
37
3
16
3
9
10
6
3
3
4
40
11
11
13
10
20
3
5
37
8
4
20
38
5
23
4
23
10
16
44
13
15
9
15
11
14
15
16
17
22
5
26
7
13
18
17
35
14
8
15
17
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/exr94

Latest score list for #exr94

Fi
Fitness 剛剛
10'15''
te
teriyaki 11分鐘前
8'11''
be
beauty 34分鐘前
18'11''
gu
guest 30分鐘前
11'7''
gu
guest 31分鐘前
9'40''
Cl
Classes 52分鐘前
4'30''
an
anonymous 59分鐘前
5'45''
pe
petrol 39分鐘前
16'46''
gu
guest 45分鐘前
16'50''
an
anonymous 48分鐘前
7'7''

Latest score list for Kakuro

Em
Emma solved puzzle No#nmwew;
5'32''
So
Sophia solved puzzle No#nm88r;
9'44''
an
anonymous solved puzzle No#enrx4;
7'57''
an
anonymous solved puzzle No#6y24j;
19'45''
Am
Amelia solved puzzle No#p2jzr;
13'17''
Wo
Workers solved puzzle No#wyrv2;
19'27''
an
anonymous solved puzzle No#wyrv2;
14'13''
re
refinancing solved puzzle No#yyxxk;
16'54''
fa
family solved puzzle No#z5q1e;
7'13''
gu
guest solved puzzle No#09vp1;
4'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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