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Kakuro(Evil) https://gridpuzzle.com/kakuro/gn5x2

Latest score list for #gn5x2

gu
guest a second ago
4'28''
Am
Amelia 10 minutes ago
16'0''
re
relief 8 minutes ago
17'45''
Tr
Treatment 23 minutes ago
9'22''
In
Internet an hour ago
8'34''
El
Elijah 19 minutes ago
3'57''
an
anonymous 40 minutes ago
12'44''
an
anonymous an hour ago
13'43''
gu
guest an hour ago
17'48''
re
realtor 2 hours ago
11'16''

Latest score list for Kakuro

So
Sophia solved puzzle No#pw8vg;
12'18''
gu
guest solved puzzle No#v8rv9;
12'15''
gu
guest solved puzzle No#pw8vg;
14'6''
Ga
Gas solved puzzle No#pw8vg;
11'13''
Ev
Evelyn solved puzzle No#089mg;
18'34''
an
anonymous solved puzzle No#pw8vg;
5'15''
so
social solved puzzle No#455ye;
11'20''
Re
Rehab solved puzzle No#ejxjk;
13'12''
pr
programs solved puzzle No#ejxjk;
15'34''
In
Internet solved puzzle No#ppwrz;
13'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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