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Kakuro(Evil) https://gridpuzzle.com/kakuro/jdwe9

Latest score list for #jdwe9

re
realtor a second ago
10'14''
gu
guest 18 minutes ago
4'6''
se
settlements 37 minutes ago
16'37''
ov
overtons 40 minutes ago
3'24''
gu
guest 47 minutes ago
8'11''
gu
guest an hour ago
7'17''
Pa
Paintless an hour ago
19'36''
be
betmgm 42 minutes ago
13'13''
an
anonymous 2 hours ago
4'47''
an
anonymous an hour ago
5'56''

Latest score list for Kakuro

se
settlements solved puzzle No#01ke1;
9'59''
an
anonymous solved puzzle No#7nz2k;
5'5''
de
degree solved puzzle No#nwn0w;
8'50''
br
brother solved puzzle No#6wvpn;
4'9''
an
anonymous solved puzzle No#vvmp9;
18'43''
gu
guest solved puzzle No#vvmp9;
10'37''
Pr
Prestashop solved puzzle No#01ke1;
14'11''
ma
makeup solved puzzle No#7nz2k;
19'1''
gu
guest solved puzzle No#4g2x8;
16'5''
gu
guest solved puzzle No#m6vy2;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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