10
20
15
3
11
5
12
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12
7
16
8
5
4
12
44
3
15
25
39
5
41
3
10
12
10
3
11
16
22
28
16
9
11
16
8
12
23
21
7
3
15
15
10
15
5
19
14
16
14
17
5
21
35
16
14
13
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jpd55

Latest score list for #jpd55

an
anonymous a second ago
5'14''
wa
warranty 14 minutes ago
10'29''
Do
Donate 20 minutes ago
5'57''
Ho
Hosting 47 minutes ago
16'34''
Ev
Evelyn 56 minutes ago
19'27''
st
stock price 57 minutes ago
13'10''
ov
overtons 39 minutes ago
12'0''
Do
Donate an hour ago
18'35''
gu
guest 41 minutes ago
19'20''
Em
Emma an hour ago
19'32''

Latest score list for Kakuro

Re
Recovery solved puzzle No#4nmj4;
6'37''
gu
guest solved puzzle No#4ndd5;
16'32''
be
beauty solved puzzle No#9q1qx;
3'57''
sh
shopping solved puzzle No#4nmj4;
16'15''
yo
youtube solved puzzle No#4d7x4;
7'39''
an
anonymous solved puzzle No#kd1dm;
7'17''
sh
shopping solved puzzle No#4nmj4;
9'32''
re
refinancing solved puzzle No#je9qe;
15'34''
fr
freelance solved puzzle No#je9qe;
9'14''
re
recovery solved puzzle No#0x1v1;
10'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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