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28
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9
1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/mpnrz

Latest score list for #mpnrz

se
semrush een seconde geleden
7'50''
El
Elijah 9 minuten geleden
15'34''
Be
Benjamin 29 minuten geleden
15'34''
re
repair 39 minuten geleden
7'29''
Ga
Gas 24 minuten geleden
10'36''
Lo
Logan een uur geleden
16'57''
Am
Amelia 41 minuten geleden
6'23''
gu
guest 52 minuten geleden
6'43''
cr
credit een uur geleden
12'21''
re
recovery 2 uur geleden
4'40''

Latest score list for Kakuro

an
anonymous solved puzzle No#755rm;
4'8''
gu
guest solved puzzle No#p6p8z;
5'1''
an
anonymous solved puzzle No#755d4;
3'37''
re
refinancing solved puzzle No#755d4;
15'48''
ph
photography solved puzzle No#755d4;
13'23''
an
anonymous solved puzzle No#6541r;
8'58''
an
anonymous solved puzzle No#8k2qe;
15'13''
Mi
Mia solved puzzle No#xw86x;
7'46''
ph
phone solved puzzle No#p6nvg;
6'21''
te
teriyaki solved puzzle No#q2xpv;
13'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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