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Kakuro(Evil) https://gridpuzzle.com/kakuro/q2xpv

Latest score list for #q2xpv

ph
photography há um segundo
13'1''
de
degree 13 minutos atrás
9'27''
pr
premium 26 minutos atrás
4'12''
gu
guest 48 minutos atrás
19'0''
cr
credit 52 minutos atrás
11'32''
an
anonymous 16 minutos atrás
8'41''
Co
Conference há uma hora
8'40''
Tr
Trading 2 horas atrás
3'51''
gu
guest há uma hora
6'27''
in
insurance 2 horas atrás
8'55''

Latest score list for Kakuro

be
betting solved puzzle No#1y9rk;
11'57''
te
technology solved puzzle No#ppjq0;
10'43''
gu
guest solved puzzle No#mjydw;
9'41''
an
anonymous solved puzzle No#zgqpm;
9'39''
re
refinancing solved puzzle No#dm4qp;
7'19''
br
brother solved puzzle No#kn6q4;
18'15''
an
anonymous solved puzzle No#jnp51;
6'24''
pr
programs solved puzzle No#dmxmv;
3'37''
he
healthcare solved puzzle No#v8w04;
12'0''
gu
guest solved puzzle No#n5q5k;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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