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Kakuro(Evil) https://gridpuzzle.com/kakuro/ok7xm

Latest score list for #ok7xm

an
anonymous a second ago
9'55''
gu
guest 7 minutes ago
9'49''
bl
blackboard 34 minutes ago
17'6''
Li
Liam 35 minutes ago
13'13''
my
myloancare 47 minutes ago
12'17''
so
social 16 minutes ago
4'46''
Do
Donate an hour ago
6'55''
li
lightroom an hour ago
16'15''
Cl
Claim 2 hours ago
10'50''
an
anonymous 2 hours ago
14'19''

Latest score list for Kakuro

Av
Ava solved puzzle No#p25qj;
11'49''
El
Electricity solved puzzle No#55qz0;
15'52''
an
anonymous solved puzzle No#rrxe0;
15'39''
re
restoration solved puzzle No#1gwzd;
3'27''
an
anonymous solved puzzle No#rwm9j;
11'23''
gu
guest solved puzzle No#59kmd;
5'5''
fi
fishing solved puzzle No#vv4mz;
6'19''
ma
makeup solved puzzle No#55gyd;
16'56''
fr
freelance solved puzzle No#exk54;
15'43''
st
stock price solved puzzle No#kw4n1;
8'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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