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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4pmq

Latest score list for #q4pmq

Ho
Hosting a second ago
8'20''
gu
guest 17 minutes ago
18'45''
an
anonymous 14 minutes ago
9'13''
gu
guest 26 minutes ago
7'47''
Bi
Bitcoin 31 minutes ago
12'39''
Ch
Charlotte an hour ago
3'59''
an
anonymous an hour ago
8'59''
Ch
Charlotte 2 hours ago
5'16''
cr
credit an hour ago
9'56''
an
anonymous an hour ago
14'42''

Latest score list for Kakuro

Bi
Bitcoin solved puzzle No#lpng0;
5'25''
in
intergration solved puzzle No#ov4g9;
9'44''
se
semrush solved puzzle No#3j8ge;
4'0''
El
Electricity solved puzzle No#l8dqk;
14'44''
sp
specialist solved puzzle No#lxm28;
13'10''
gu
guest solved puzzle No#3eqp7;
15'19''
In
Investing solved puzzle No#oy0e9;
3'22''
an
anonymous solved puzzle No#3eqp7;
10'21''
Be
Benjamin solved puzzle No#l4kwp;
12'49''
La
Lawsuit solved puzzle No#odm7p;
8'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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