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Kakuro(Evil) https://gridpuzzle.com/kakuro/qnpzq

Latest score list for #qnpzq

gu
guest a second ago
19'24''
Ga
Gas 7 minutes ago
9'4''
ma
magento 19 minutes ago
17'49''
sh
shopping 17 minutes ago
14'15''
Be
Benjamin 36 minutes ago
7'2''
an
anonymous 36 minutes ago
6'17''
an
anonymous an hour ago
17'40''
gu
guest 55 minutes ago
19'48''
te
teriyaki 2 hours ago
15'17''
an
anonymous an hour ago
17'30''

Latest score list for Kakuro

Ja
James solved puzzle No#o6xrn;
7'34''
an
anonymous solved puzzle No#okrx4;
15'57''
an
anonymous solved puzzle No#o6xrn;
19'48''
se
settlements solved puzzle No#oykzk;
10'32''
re
refinancing solved puzzle No#3eg84;
6'34''
an
anonymous solved puzzle No#o6xrn;
15'43''
an
anonymous solved puzzle No#lmmqr;
16'10''
Is
Isabella solved puzzle No#l5820;
3'43''
Pa
Paintless solved puzzle No#okm6q;
11'14''
Ch
Charlotte solved puzzle No#l58rw;
8'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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