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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwpvz

Latest score list for #vwpvz

gu
guest a second ago
6'40''
Ur
Urgent 14 minutes ago
17'28''
No
Noah 13 minutes ago
12'2''
gu
guest 48 minutes ago
6'30''
an
anonymous an hour ago
18'40''
Ur
Urgent an hour ago
17'19''
Cl
Classes an hour ago
17'48''
fi
finance 48 minutes ago
5'36''
in
injury 44 minutes ago
15'36''
Re
Recovery an hour ago
13'8''

Latest score list for Kakuro

Pr
Prestashop solved puzzle No#7j4m4;
7'27''
gu
guest solved puzzle No#rmk5y;
14'54''
an
anonymous solved puzzle No#16x59;
11'48''
me
medical solved puzzle No#j849y;
18'1''
pr
programs solved puzzle No#ge020;
9'46''
Am
Amelia solved puzzle No#ge020;
12'43''
gu
guest solved puzzle No#ge9kv;
18'50''
mo
mortgage solved puzzle No#4wr6g;
8'58''
an
anonymous solved puzzle No#mjed2;
11'34''
Ol
Olivia solved puzzle No#7j9p4;
17'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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