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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wpr1k

Latest score list for #wpr1k

Ja
Jacob a second ago
8'28''
an
anonymous 17 minutes ago
15'52''
ma
make money 39 minutes ago
4'12''
Bi
Bitcoin 26 minutes ago
12'6''
fr
freelance 28 minutes ago
6'27''
an
anonymous 36 minutes ago
12'17''
mo
motivation 58 minutes ago
4'10''
st
stock price 48 minutes ago
13'54''
an
anonymous 2 hours ago
10'38''
gu
guest an hour ago
3'44''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#6yz75;
12'18''
gu
guest solved puzzle No#jd5m9;
9'51''
Lo
Loans solved puzzle No#d0227;
16'38''
gu
guest solved puzzle No#q4ezv;
13'29''
Ev
Evelyn solved puzzle No#89en4;
12'2''
gu
guest solved puzzle No#q4ezv;
4'47''
No
Noah solved puzzle No#192y9;
14'3''
gu
guest solved puzzle No#d0227;
16'14''
an
anonymous solved puzzle No#p2kpg;
3'27''
wa
warranty solved puzzle No#d0227;
16'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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