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Kakuro(Hard) https://gridpuzzle.com/kakuro/xge6x

Latest score list for #xge6x

gu
guest il y a une seconde
10'35''
Am
Amelia il y a 8 minutes
5'49''
sp
specialist il y a 10 minutes
17'41''
se
semrush il y a 28 minutes
13'18''
gu
guest il y a 17 minutes
7'55''
an
anonymous il y a une heure
10'2''
Ma
Mason il y a 48 minutes
13'2''
wa
warranty il y a une heure
18'49''
bl
blackboard il y a une heure
7'42''
Ma
Mason il y a 2 heures
16'34''

Latest score list for Kakuro

be
betmgm solved puzzle No#09g11;
17'55''
ma
magento solved puzzle No#yyn29;
16'26''
wo
workforce solved puzzle No#jdx01;
5'39''
Ja
Jacob solved puzzle No#yyn29;
14'0''
ma
make money solved puzzle No#yyn91;
18'28''
gu
guest solved puzzle No#2y7p9;
9'3''
Wo
Workers solved puzzle No#nmggr;
5'45''
We
Weight loss solved puzzle No#6yvg5;
5'58''
an
anonymous solved puzzle No#2y7p9;
10'52''
pe
petrol solved puzzle No#jdx01;
11'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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