41
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29
13
28
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7
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23
17
3
10
24
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11
1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/yyn29

Latest score list for #yyn29

me
medical il y a une seconde
6'41''
an
anonymous il y a 4 minutes
15'47''
Cl
Claim il y a 13 minutes
8'18''
gu
guest il y a 56 minutes
11'46''
an
anonymous il y a une heure
12'52''
bu
business il y a 52 minutes
4'17''
re
restoration il y a une heure
5'15''
re
realtor il y a 2 heures
8'11''
an
anonymous il y a 40 minutes
13'27''
fa
farmstand il y a une heure
17'5''

Latest score list for Kakuro

mo
mortgage solved puzzle No#n5q5k;
9'27''
da
damage solved puzzle No#r884y;
7'52''
gu
guest solved puzzle No#n5q5k;
16'10''
re
recovery solved puzzle No#jnp51;
19'59''
gu
guest solved puzzle No#7r729;
3'24''
Ab
Abigail solved puzzle No#jng49;
6'59''
ch
chocolate solved puzzle No#jng49;
12'14''
an
anonymous solved puzzle No#knqnm;
6'43''
Wi
William solved puzzle No#ppjq0;
9'17''
la
lawyer solved puzzle No#gw8d4;
5'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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