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Kakuro(Evil) https://gridpuzzle.com/kakuro/xp0qp

Latest score list for #xp0qp

fa
family sekunti sitten
3'28''
an
anonymous 4 minuuttia sitten
10'59''
wo
workforce 31 minuuttia sitten
14'56''
pe
petrol 58 minuuttia sitten
6'42''
Ol
Oliver tunti sitten
10'59''
an
anonymous 17 minuuttia sitten
10'31''
ma
masters tunti sitten
9'39''
an
anonymous 2 tuntia sitten
7'30''
Ha
Hail car 2 tuntia sitten
4'33''
El
Electricity 57 minuuttia sitten
16'36''

Latest score list for Kakuro

Au
Automotive solved puzzle No#q48z9;
19'30''
La
Lawsuit solved puzzle No#rr8xj;
15'17''
La
Lawyer solved puzzle No#6yyyn;
18'55''
cr
credit solved puzzle No#6yyyn;
14'0''
gu
guest solved puzzle No#q842g;
12'5''
Bi
Bitcoin solved puzzle No#7kk19;
5'37''
In
Internet solved puzzle No#9n6e0;
18'54''
Wo
Workers solved puzzle No#9nng0;
14'28''
gu
guest solved puzzle No#yyj9k;
17'27''
an
anonymous solved puzzle No#7kky9;
15'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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