8
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7
27
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9
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16
9
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8
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33
27
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4
17
23
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28
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27
17
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22
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26
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1
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/zp6ee

Latest score list for #zp6ee

ph
photography a second ago
19'42''
ma
majority 12 minutes ago
4'57''
Ha
Hail car 12 minutes ago
18'44''
gu
guest 17 minutes ago
11'37''
re
restoration 25 minutes ago
12'15''
Fi
Fitness 45 minutes ago
18'32''
an
anonymous an hour ago
4'29''
an
anonymous an hour ago
7'2''
se
settlements 26 minutes ago
19'49''
gu
guest an hour ago
9'47''

Latest score list for Kakuro

Re
Recovery solved puzzle No#4nmj4;
6'37''
gu
guest solved puzzle No#4ndd5;
16'32''
be
beauty solved puzzle No#9q1qx;
3'57''
sh
shopping solved puzzle No#4nmj4;
16'15''
yo
youtube solved puzzle No#4d7x4;
7'39''
an
anonymous solved puzzle No#kd1dm;
7'17''
sh
shopping solved puzzle No#4nmj4;
9'32''
re
refinancing solved puzzle No#je9qe;
15'34''
fr
freelance solved puzzle No#je9qe;
9'14''
re
recovery solved puzzle No#0x1v1;
10'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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