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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/3107d

Latest score list for #3107d

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guest a second ago
14'8''
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shopping 15 minutes ago
15'57''
an
anonymous 22 minutes ago
7'50''
ma
magento 12 minutes ago
14'42''
an
anonymous 28 minutes ago
9'11''
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guest 50 minutes ago
12'22''
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anonymous an hour ago
7'12''
so
social an hour ago
13'50''
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social 57 minutes ago
4'13''
Ab
Abigail 2 hours ago
4'18''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#jevy9;
8'43''
mo
mortgage solved puzzle No#eqzdg;
14'34''
gu
guest solved puzzle No#21r1d;
14'42''
Ga
Gas solved puzzle No#4n4n8;
11'43''
Lo
Loans solved puzzle No#4n25e;
11'16''
re
relief solved puzzle No#dp1rp;
7'8''
Tr
Treatment solved puzzle No#zqvnm;
19'47''
li
lightroom solved puzzle No#v0dr9;
10'22''
Wo
Workers solved puzzle No#jevy9;
11'22''
gu
guest solved puzzle No#21r1d;
13'39''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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