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Kakuro(Evil) https://gridpuzzle.com/kakuro/191n9

Latest score list for #191n9

Ja
Jacob för en sekund sedan
18'45''
br
brother 5 minuter sedan
10'29''
ph
phone 30 minuter sedan
6'48''
be
beauty 13 minuter sedan
19'16''
bu
business 24 minuter sedan
13'48''
gu
guest för en timme sedan
7'36''
Ev
Evelyn för en timme sedan
5'52''
sa
sandwich för en timme sedan
16'38''
gu
guest 2 timmar sedan
16'39''
Do
Donate 2 timmar sedan
7'41''

Latest score list for Kakuro

gu
guest solved puzzle No#59kpr;
5'1''
la
lawyer solved puzzle No#jpew9;
12'59''
sp
specialist solved puzzle No#y9er6;
13'46''
wo
workforce solved puzzle No#y9er6;
18'56''
gu
guest solved puzzle No#m81zw;
18'25''
Be
Benjamin solved puzzle No#p2v50;
13'11''
an
anonymous solved puzzle No#rwe80;
12'35''
Ho
Hosting solved puzzle No#09k62;
16'29''
an
anonymous solved puzzle No#9g4gw;
11'8''
gu
guest solved puzzle No#19e26;
6'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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