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Kakuro(Evil) https://gridpuzzle.com/kakuro/1p756

Latest score list for #1p756

an
anonymous a second ago
19'3''
Be
Benjamin 10 minutes ago
19'32''
Ja
Jacob 25 minutes ago
8'51''
ch
chocolate 15 minutes ago
9'29''
Am
Amelia 23 minutes ago
12'53''
cr
credit 20 minutes ago
12'23''
an
anonymous an hour ago
3'25''
li
lightroom an hour ago
5'54''
pr
programs an hour ago
14'8''
Pr
Prestashop an hour ago
6'27''

Latest score list for Kakuro

he
healthcare solved puzzle No#nmzpr;
14'21''
gu
guest solved puzzle No#4kev8;
8'18''
wo
workforce solved puzzle No#x9n68;
6'27''
an
anonymous solved puzzle No#nmzpr;
11'39''
In
Internet solved puzzle No#4kev8;
6'2''
so
software solved puzzle No#zqd9r;
10'47''
de
degree solved puzzle No#4k8x4;
11'19''
fr
freelance solved puzzle No#19qp9;
4'35''
gu
guest solved puzzle No#x9d0p;
13'3''
El
Electricity solved puzzle No#19qp9;
15'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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