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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pm0z

Latest score list for #2pm0z

Ch
Charlotte a second ago
3'22''
Lo
Logan 14 minutes ago
8'34''
gu
guest 34 minutes ago
12'1''
Em
Emma 29 minutes ago
17'50''
ma
make money an hour ago
10'0''
gu
guest an hour ago
11'22''
Pa
Paintless an hour ago
12'29''
Re
Rehab an hour ago
10'55''
Li
Liam an hour ago
16'25''
Bi
Bitcoin 33 minutes ago
7'46''

Latest score list for Kakuro

El
Electricity solved puzzle No#pjgrg;
13'37''
ph
photography solved puzzle No#pjgrg;
17'9''
re
recovery solved puzzle No#64wp5;
14'35''
gu
guest solved puzzle No#z058v;
12'19''
re
realtor solved puzzle No#64wp5;
9'53''
gu
guest solved puzzle No#mg56z;
5'8''
Ha
Hail car solved puzzle No#pjgrg;
17'31''
ph
photography solved puzzle No#778dk;
18'16''
an
anonymous solved puzzle No#r4yr4;
6'24''
an
anonymous solved puzzle No#pjgrg;
12'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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