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Kakuro(Evil) https://gridpuzzle.com/kakuro/4j2zp

Latest score list for #4j2zp

pr
premium a second ago
6'1''
an
anonymous 9 minutes ago
11'18''
gu
guest 19 minutes ago
16'58''
re
recovery 31 minutes ago
10'14''
an
anonymous an hour ago
4'49''
gu
guest an hour ago
17'24''
Ja
James an hour ago
7'35''
gu
guest 27 minutes ago
17'54''
an
anonymous 2 hours ago
19'21''
wo
workforce 2 hours ago
17'11''

Latest score list for Kakuro

ou
outsource solved puzzle No#09g11;
8'47''
gu
guest solved puzzle No#55v8r;
10'23''
an
anonymous solved puzzle No#jdx01;
12'58''
an
anonymous solved puzzle No#09jjg;
9'47''
Mi
Mia solved puzzle No#9n1z0;
17'53''
da
damage solved puzzle No#x927d;
4'0''
pr
premium solved puzzle No#x9j28;
15'41''
an
anonymous solved puzzle No#09jjg;
6'34''
an
anonymous solved puzzle No#09g11;
13'14''
an
anonymous solved puzzle No#9n1z0;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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