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Kakuro(Evil) https://gridpuzzle.com/kakuro/4k07p

Latest score list for #4k07p

Re
Recovery a second ago
6'39''
fi
finance 8 minutes ago
7'53''
La
Lawsuit 20 minutes ago
4'59''
an
anonymous 53 minutes ago
11'43''
bl
blackboard 50 minutes ago
16'41''
ma
masters an hour ago
9'32''
Bi
Bitcoin 54 minutes ago
4'19''
an
anonymous 51 minutes ago
7'36''
an
anonymous an hour ago
4'52''
an
anonymous 2 hours ago
13'40''

Latest score list for Kakuro

me
medical solved puzzle No#l5e0d;
7'40''
an
anonymous solved puzzle No#lmv82;
13'30''
We
Weight loss solved puzzle No#ok2mm;
17'13''
cr
crackstreams solved puzzle No#l9070;
8'28''
gu
guest solved puzzle No#l0741;
10'22''
an
anonymous solved puzzle No#lmx6r;
19'36''
an
anonymous solved puzzle No#lxn57;
14'51''
gu
guest solved puzzle No#odydp;
6'47''
an
anonymous solved puzzle No#3ngpk;
13'35''
ov
overtons solved puzzle No#l0762;
17'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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