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Kakuro(Evil) https://gridpuzzle.com/kakuro/9g68w

Latest score list for #9g68w

an
anonymous a second ago
14'2''
be
beauty 12 minutes ago
13'10''
sp
specialist 15 minutes ago
17'37''
gu
guest 56 minutes ago
6'58''
mo
mortgage 35 minutes ago
8'57''
Mi
Mia 47 minutes ago
4'46''
ma
magento 40 minutes ago
7'15''
an
anonymous an hour ago
16'28''
gu
guest an hour ago
7'35''
re
repair an hour ago
13'11''

Latest score list for Kakuro

Ja
James solved puzzle No#o6xrn;
7'34''
an
anonymous solved puzzle No#okrx4;
15'57''
an
anonymous solved puzzle No#o6xrn;
19'48''
se
settlements solved puzzle No#oykzk;
10'32''
re
refinancing solved puzzle No#3eg84;
6'34''
an
anonymous solved puzzle No#o6xrn;
15'43''
an
anonymous solved puzzle No#lmmqr;
16'10''
Is
Isabella solved puzzle No#l5820;
3'43''
Pa
Paintless solved puzzle No#okm6q;
11'14''
Ch
Charlotte solved puzzle No#l58rw;
8'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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