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Kakuro(Evil) https://gridpuzzle.com/kakuro/en74n

Latest score list for #en74n

an
anonymous för en sekund sedan
8'31''
fa
farmstand 5 minuter sedan
8'49''
ma
magento 28 minuter sedan
4'36''
an
anonymous 11 minuter sedan
14'47''
se
semrush 38 minuter sedan
13'32''
te
technology 23 minuter sedan
19'0''
gu
guest för en timme sedan
4'56''
gu
guest 2 timmar sedan
15'17''
pr
premium 34 minuter sedan
5'27''
Av
Ava 36 minuter sedan
17'22''

Latest score list for Kakuro

gu
guest solved puzzle No#lqrw9;
19'16''
Fi
Fitness solved puzzle No#lpz5v;
11'11''
my
myloancare solved puzzle No#odq60;
9'46''
gu
guest solved puzzle No#l4zd4;
10'21''
an
anonymous solved puzzle No#lzmxy;
5'5''
an
anonymous solved puzzle No#3jr1e;
8'21''
an
anonymous solved puzzle No#l5pmw;
17'14''
El
Electricity solved puzzle No#3nk4x;
19'9''
te
teriyaki solved puzzle No#3jr1e;
17'23''
te
technology solved puzzle No#3jr1e;
8'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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