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Kakuro(Evil) https://gridpuzzle.com/kakuro/k9nq5

Latest score list for #k9nq5

se
settlements a second ago
8'9''
se
settlements 8 minutes ago
3'20''
ma
magento 11 minutes ago
13'4''
Lo
Logan 24 minutes ago
6'17''
Ja
Jacob 16 minutes ago
17'25''
an
anonymous 41 minutes ago
8'20''
Ho
Hosting an hour ago
16'43''
in
insurance 2 hours ago
7'54''
gu
guest an hour ago
11'51''
bu
business 55 minutes ago
12'26''

Latest score list for Kakuro

li
lightroom solved puzzle No#89rm2;
9'43''
Au
Automotive solved puzzle No#d08x7;
7'56''
ph
photography solved puzzle No#en507;
8'29''
an
anonymous solved puzzle No#5521w;
8'51''
mo
motivation solved puzzle No#vn1dz;
9'46''
Cl
Claim solved puzzle No#z55nm;
15'46''
ma
magento solved puzzle No#nmq1x;
8'34''
gu
guest solved puzzle No#rrywy;
3'36''
an
anonymous solved puzzle No#5564r;
13'3''
Au
Automotive solved puzzle No#m8pk2;
5'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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