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Kakuro(Evil) https://gridpuzzle.com/kakuro/nmpz9

Latest score list for #nmpz9

Ja
James a second ago
19'40''
Ch
Charlotte 10 minutes ago
19'16''
Lo
Loans 17 minutes ago
16'5''
an
anonymous 22 minutes ago
9'55''
Ma
Mason an hour ago
18'20''
gu
guest 49 minutes ago
3'52''
gu
guest 28 minutes ago
11'1''
an
anonymous an hour ago
10'22''
Fi
Fitness 2 hours ago
12'43''
Bi
Bitcoin 2 hours ago
3'38''

Latest score list for Kakuro

Am
Amelia solved puzzle No#2yvz9;
17'5''
cr
credit solved puzzle No#dd1pj;
18'25''
te
teriyaki solved puzzle No#xpgnx;
17'34''
gu
guest solved puzzle No#dd4p7;
4'47''
fi
fishing solved puzzle No#m699g;
5'34''
mo
motivation solved puzzle No#2k1z8;
14'35''
ma
make money solved puzzle No#q4xrv;
5'56''
ma
majority solved puzzle No#pqjp0;
15'59''
Mi
Mia solved puzzle No#dd1pj;
6'4''
an
anonymous solved puzzle No#xpgnx;
18'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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