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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m699g

Latest score list for #m699g

re
recovery há um segundo
10'18''
Wo
Workers 12 minutos atrás
3'36''
an
anonymous 11 minutos atrás
17'19''
in
intergration 53 minutos atrás
10'31''
No
Noah 50 minutos atrás
13'9''
gu
guest 50 minutos atrás
19'40''
Re
Rehab 31 minutos atrás
5'50''
fa
farmstand 2 horas atrás
18'23''
an
anonymous há uma hora
3'37''
Tr
Trading há uma hora
13'25''

Latest score list for Kakuro

gu
guest solved puzzle No#x91mp;
7'27''
fi
finance solved puzzle No#dd1yv;
9'6''
da
damage solved puzzle No#rweqg;
8'55''
gu
guest solved puzzle No#6yjwq;
8'55''
be
beauty solved puzzle No#m6nxz;
13'6''
ov
overtons solved puzzle No#m6nxz;
6'0''
an
anonymous solved puzzle No#enen2;
16'8''
pr
premium solved puzzle No#4kv7p;
7'21''
Wo
Workers solved puzzle No#y9v51;
16'46''
Fi
Fitness solved puzzle No#pqpjv;
5'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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