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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4xrv

Latest score list for #q4xrv

Bi
Bitcoin a second ago
17'56''
gu
guest 5 minutes ago
18'41''
an
anonymous 14 minutes ago
17'16''
an
anonymous 59 minutes ago
6'12''
an
anonymous 17 minutes ago
10'52''
ph
phone 39 minutes ago
6'51''
gu
guest an hour ago
17'0''
an
anonymous an hour ago
11'51''
Pr
Prestashop 2 hours ago
18'56''
Ho
Hosting an hour ago
11'13''

Latest score list for Kakuro

gu
guest solved puzzle No#x91mp;
7'27''
fi
finance solved puzzle No#dd1yv;
9'6''
da
damage solved puzzle No#rweqg;
8'55''
gu
guest solved puzzle No#6yjwq;
8'55''
be
beauty solved puzzle No#m6nxz;
13'6''
ov
overtons solved puzzle No#m6nxz;
6'0''
an
anonymous solved puzzle No#enen2;
16'8''
pr
premium solved puzzle No#4kv7p;
7'21''
Wo
Workers solved puzzle No#y9v51;
16'46''
Fi
Fitness solved puzzle No#pqpjv;
5'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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