9
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44
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22
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23
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15
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9
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4
13
6
22
17
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1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2yvz9

Latest score list for #2yvz9

an
anonymous a second ago
4'2''
gu
guest 7 minutes ago
4'42''
in
insurance 8 minutes ago
12'45''
gu
guest 15 minutes ago
19'27''
fi
finance 49 minutes ago
7'15''
Co
Conference 55 minutes ago
14'3''
pe
petrol 48 minutes ago
18'14''
an
anonymous 27 minutes ago
7'46''
an
anonymous 2 hours ago
9'31''
an
anonymous 2 hours ago
5'58''

Latest score list for Kakuro

an
anonymous solved puzzle No#m82nr;
3'56''
an
anonymous solved puzzle No#4k1qe;
6'54''
Is
Isabella solved puzzle No#4k1qe;
15'46''
gu
guest solved puzzle No#4k05e;
15'52''
re
recovery solved puzzle No#jd581;
14'42''
ov
overtons solved puzzle No#x9n87;
14'46''
ch
chocolate solved puzzle No#4k05e;
14'28''
mo
mortgage solved puzzle No#19r6k;
18'56''
cr
credit solved puzzle No#m82nr;
13'30''
Ja
James solved puzzle No#191n9;
6'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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