14
11
16
8
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13
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17
8
41
4
5
4
13
11
15
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18
9
21
4
15
6
19
6
12
7
9
6
3
8
12
3
35
7
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jpgr1

Latest score list for #jpgr1

an
anonymous a second ago
11'30''
my
myloancare 11 minutes ago
17'52''
re
relief 37 minutes ago
4'19''
pr
programs 58 minutes ago
5'58''
an
anonymous an hour ago
3'49''
gu
guest an hour ago
7'45''
gu
guest 53 minutes ago
11'9''
Is
Isabella 56 minutes ago
12'47''
El
Elijah an hour ago
8'38''
su
sundays dog an hour ago
5'8''

Latest score list for Kakuro

pr
programs solved puzzle No#gwrxm;
14'14''
an
anonymous solved puzzle No#4jjpp;
15'39''
gu
guest solved puzzle No#15n76;
12'44''
In
Internet solved puzzle No#l4553;
19'42''
an
anonymous solved puzzle No#m9der;
11'1''
an
anonymous solved puzzle No#r4e4y;
4'59''
gu
guest solved puzzle No#dwm70;
14'18''
sh
shopping solved puzzle No#5wqrd;
5'36''
li
lightroom solved puzzle No#5wqrd;
9'40''
Is
Isabella solved puzzle No#pjpmr;
5'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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