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Kakuro(Evil) https://gridpuzzle.com/kakuro/qn8z9

Latest score list for #qn8z9

an
anonymous a second ago
4'52''
ma
magento 11 minutes ago
10'35''
gu
guest 18 minutes ago
13'19''
So
Sophia 47 minutes ago
12'13''
an
anonymous an hour ago
13'20''
an
anonymous an hour ago
10'19''
pr
programs 49 minutes ago
15'23''
sa
sandwich an hour ago
4'54''
an
anonymous 2 hours ago
11'11''
Tr
Treatment 31 minutes ago
4'2''

Latest score list for Kakuro

At
Attorney solved puzzle No#qm64v;
6'54''
gu
guest solved puzzle No#j9vm4;
10'4''
an
anonymous solved puzzle No#j9vm4;
18'23''
Ha
Hail car solved puzzle No#mper2;
19'7''
an
anonymous solved puzzle No#er4zg;
14'17''
an
anonymous solved puzzle No#21kz5;
7'14''
se
sell cash solved puzzle No#mper2;
9'29''
Ol
Oliver solved puzzle No#51y0w;
14'58''
be
beauty solved puzzle No#mper2;
5'57''
Ja
Jacob solved puzzle No#21y18;
7'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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