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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vn6dd

Latest score list for #vn6dd

gu
guest a second ago
9'39''
Ga
Gas 11 minutes ago
9'53''
Ha
Hail car 14 minutes ago
8'13''
Mi
Mia 58 minutes ago
13'52''
gu
guest an hour ago
18'50''
gu
guest an hour ago
15'14''
la
lawyer an hour ago
15'51''
So
Sophia an hour ago
15'29''
Is
Isabella an hour ago
14'27''
La
Lawyer 2 hours ago
16'54''

Latest score list for Kakuro

Am
Amelia solved puzzle No#2yvz9;
17'5''
cr
credit solved puzzle No#dd1pj;
18'25''
te
teriyaki solved puzzle No#xpgnx;
17'34''
gu
guest solved puzzle No#dd4p7;
4'47''
fi
fishing solved puzzle No#m699g;
5'34''
mo
motivation solved puzzle No#2k1z8;
14'35''
ma
make money solved puzzle No#q4xrv;
5'56''
ma
majority solved puzzle No#pqjp0;
15'59''
Mi
Mia solved puzzle No#dd1pj;
6'4''
an
anonymous solved puzzle No#xpgnx;
18'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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