23
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8
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31
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7
41
17
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8
7
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21
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6
4
17
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24
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1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvr1d

Latest score list for #vvr1d

mo
mortgage há um segundo
8'2''
gu
guest 12 minutos atrás
7'59''
be
betmgm 33 minutos atrás
7'14''
fr
freelance 49 minutos atrás
16'35''
in
insurance 30 minutos atrás
4'40''
ma
magento 46 minutos atrás
18'44''
Be
Benjamin 34 minutos atrás
14'21''
Be
Benjamin 2 horas atrás
8'12''
Tr
Trading 2 horas atrás
14'59''
El
Elijah 2 horas atrás
8'45''

Latest score list for Kakuro

Av
Ava solved puzzle No#9gmm0;
18'57''
an
anonymous solved puzzle No#59gvw;
3'32''
in
intergration solved puzzle No#1gmr0;
5'23''
gu
guest solved puzzle No#pqykz;
7'27''
an
anonymous solved puzzle No#7n1p4;
10'43''
an
anonymous solved puzzle No#9gp8k;
16'2''
an
anonymous solved puzzle No#jpv01;
8'46''
El
Electricity solved puzzle No#7n1p4;
10'14''
an
anonymous solved puzzle No#pqykz;
13'37''
an
anonymous solved puzzle No#9gmm0;
13'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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